Rockstar's newest video game turns the gamer into a methodical detective in a hyper-realistic recreation of Los Angeles in 1947. How did they do it and will L.A. Noire please the pulp fiction, architecture, Mad Men and gaming fans who have been eagerly awaiting the game's arrival? Frances Anderton talks to Simon Wood, production designer for L.A. Noire, John Buntin, author of L.A. Noir, the book, and technology and design expert Marissa Gluck. Then, Alissa Walker walks us through a stretch of real L.A.: John Chase's West Hollywood.
FROM THIS EPISODE
L.A. Noire is a video game released today by the company that brought you Grand Theft Auto and Red Dead Redemption. It was created for Rockstar by Team Bondi in Sydney and it is an homage to the Los Angeles depicted in noir films and hard-boiled pulp fiction. How did the game designers recreate the Los Angeles of 1947? Did they get it right? Frances talks to John Buntin, author of the book LA Noir: The Struggle for the Soul of America's Most Seductive City, Team Bondi production designer Simon Wood, and technology and design expert Marissa Gluck.
Stills from the game L.A. Noire
This Saturday, DnA, de LaB, and the LA Forum are presenting a walking tour of West Hollywood in memory of John Chase, dear friend, astute writer of books about L.A., and longtime urban designer for the City of Hollywood, whom we featured on an episode of DnA when he died last year. Using smarts and an exuberant personality, Chase worked with the often arduous planning process to help shape the fabric of West Hollywood. The tour will stretch over the day and will include readings of Chase's work by fans and friends. DnA associate producer Alissa Walker, who helped to produce the walk, passes along a few highlights of the tour, which you can RSVP for here.
Sierra Bonita Affordable Housing designed by Patrick Tighe, one of the many projects John Chase helped make a reality. Photo by Art Gray
More From Design and Architecture
Silicon Valley disrupts cities, Stacy Michelson Apple has rebranded its stores as "town squares;" a vending machine startup called Bodega caused outrage; cities are lining up to woo Amazon's HQ2. DnA looks at tech's impact on cities. Plus, artist Stacy Michelson (creator of KCRW's Good Food tote bag and picnic blanket) tells us how Japanese snack food packaging inspired her goofy illustrations.
Stormy connections, Amazon seeks city, 'Found in Translation' As Apple marks the iPhone's ten year anniversary with the launch of the iPhone X, thousands of people in hurricane-struck areas cannot make a phone call. And Amazon seeks a bride: North American cities are a-courting to house the tech behemoth's HQ2. Plus, LACMA's Found In Translation explores decades of cross-pollination in art and design between California and Mexico.
The crosswalks of Bunker Hill are alive with color Four crosswalks in front of the Broad in downtown Los Angeles got a colorful paint job this weekend. Local high school students helped paint intersecting diagonal stripes in a design created by 94-year-old Venezuelan artist Carlos Cruz-Diez. The Broad invited him to re-imagine the crosswalks as part of the city-wide Pacific Standard Time: LA/LA.
Berggruen Institute, 'Condemned to Be Modern' Nicolas Berggruen, the billionaire investor and philanthropist, has likened his planned research center in the Santa Monica Mountains to a secular monastery. Swiss architecture firm Herzog & de Meuron is designing it. What is the Berggruen Institute, and will the building please the neighbors? And we visit Condemned to Be Modern at LA Municipal Art Gallery, in which Cuban, Brazilian and Mexican artists examine the rhetoric and legacy of modernism.
LATEST BLOG POSTS
5 design things to do this week This week, you can: join a conversation at the intersection of surfing, writing and art; see how Michigan made its mark on Modernism; go to a dinner party at a Mid-century gem in the Hollywood Hills or a Masquerade Ball to mark Culver City’s 100th birthday; also, view the “POPcalyptic” art of D*Face, an exhibition that transcends borders and one that explores colors that you can taste and smell. Read More
Meet Stacy Michelson, the artist behind the Good Food blanket Listeners of KCRW are going to be hearing the name Stacy Michelson quite a lot over this coming week, because she is the artist behind the Good Food tote bag,… Read More