FROM Simon Wood
Redesigning the Los Angeles of 1947 L.A. Noire is a video game released today by the company that brought you Grand Theft Auto and Red Dead Redemption. It was created for Rockstar by Team Bondi in Sydney and it is an homage to the Los Angeles depicted in noir films and hard-boiled pulp fiction. How did the game designers recreate the Los Angeles of 1947? Did they get it right? Frances talks to John Buntin, author of the book LA Noir : The Struggle for the Soul of America's Most Seductive City, Team Bondi production designer Simon Wood, and technology and design expert Marissa Gluck. Stills from the game L.A. Noire
Mayor Garcetti on housing, homelessness, and sanctuary rhetoric LA Mayor Garcetti explains his plans to create more housing and help get the homeless out of tent encampments. Also, is he going to run for governor?
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Rep. Darrell Issa's raucous town halls, and the rise of Indivisible Rep. Darrell Issa held two town hall meetings Saturday in Oceanside, where constituents asked about replacing Obamacare, the administration’s ties to Russia, climate change, and immigration. More than 100 protesters showed up, some who are linked to Indivisible.
Ryan Murphy on how his Half Foundation led to 'Feud' Ryan Murphy oversees a small TV empire on FX, with series including American Horror Story, American Crime Story and his latest effort, Feud. The first cycle of that show focuses on the rivalry between movie icons Joan Crawford and Bette Davis. On all his shows, Murphy now has a strict rule: at least half of the directors and crew members must be women or minorities.