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Back to Design and Architecture

Design and Architecture

Redesigning the Los Angeles of 1947

L.A. Noire is a video game released today by Rockstar, the company that brought you Grand Theft Auto and Red Dead Redemption. It was created for Rockstar by Team Bondi in Sydney and it is an homage to the Los Angeles depicted in noir films and hard-boiled pulp fiction. How did the game designers recreate the Los Angeles of 1947?

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By Frances Anderton • May 12, 2014 • 1 min read

L.A. Noire is a video game released today by Rockstar, the company that brought you Grand Theft Auto and Red Dead Redemption. It was created for Rockstar by Team Bondi in Sydney and it is an homage to the Los Angeles depicted in noir films and hard-boiled pulp fiction. How did the game designers recreate the Los Angeles of 1947? And did they get it right? Frances talks to John Buntin, author of the book LA Noir: The Struggle for the Soul of America's Most Seductive City, Team Bondi production designer Simon Wood, and technology and design expert Marissa Gluck.

Stills from the game L.A. Noire

  • https://images.ctfassets.net/2658fe8gbo8o/AvYox6VuEgcxpd20Xo9d3/769bca4fbf97bf022190f4813812c1e2/new-default.jpg?h=250

    Frances Anderton

    architecture critic and author

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    John Buntin

    author, 'LA Noir: The Struggle for the Soul of America's Most Seductive City'

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    Simon Wood

    Team Bondi

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    Marissa Gluck

    design writer

    Culture
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