FROM Simon Wood
Redesigning the Los Angeles of 1947 L.A. Noire is a video game released today by the company that brought you Grand Theft Auto and Red Dead Redemption. It was created for Rockstar by Team Bondi in Sydney and it is an homage to the Los Angeles depicted in noir films and hard-boiled pulp fiction. How did the game designers recreate the Los Angeles of 1947? Did they get it right? Frances talks to John Buntin, author of the book LA Noir : The Struggle for the Soul of America's Most Seductive City, Team Bondi production designer Simon Wood, and technology and design expert Marissa Gluck. Stills from the game L.A. Noire
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Revisiting showrunner Steven Bochco on his memoir Steven Bochco, the writer-producer behind record-breaking Emmy winners Hill Street Blues, LA Law and NYPD Blue, fought battles with everyone from out-of-control actors to network censors in his long career. He isn’t afraid to tell those tales in his memoir, Truth Is a Total Defense. This week we revisit the conversation where he shared some of his favorite stories with us.
Lucia Micarelli: An Evening with Lucia Micarelli Violinist and actress Lucia Micarelli visits The Treatment to discuss her emotive performances as she prepares for PBS' An Evening with Lucia Micarelli.