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Back to Design and Architecture

Design and Architecture

Design Lessons from Caine's Arcade

You've no doubt seen a popular video for Caine's Arcade that ran circles around the web last week. Beyond inspiring an amazing good luck story for the internet age, Caine Monroy’s now famous cardboard arcade also offers up an essential design lesson, says urban planner James Rojas.

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By Frances Anderton • May 12, 2014 • 1 min read

You've no doubt seen a popular video for Caine's Arcade that ran circles around the web last week. Beyond inspiring an amazing good luck story for the internet age, Caine Monroy’s now famous cardboard arcade also offers up an essential design lesson, says urban planner James Rojas. James is an urban planner who runs workshops where he helps people envision design solutions using models of cities made of found objects. He sees similarities between his workshops and Caine’s work. Then landscape designer Jay Griffith passes along his recommendation for a children's toy from an interview eight years ago.

Caine's Arcade from Nirvan Mullick on Vimeo.

Crowds gather at a flash mob to support Caine's cardboard arcade. Photo by Nirvan Mullick

James Rojas introducing one of his models to a group of students at Union Station

Top image: Caine at his arcade, photographed by filmmaker Nirvan Mullick

  • https://images.ctfassets.net/2658fe8gbo8o/AvYox6VuEgcxpd20Xo9d3/769bca4fbf97bf022190f4813812c1e2/new-default.jpg?h=250

    Frances Anderton

    architecture critic and author

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    James Rojas

    Urban planner

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    Jay Griffith

    Landscape designer

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