Gary Groth, editor of Fantagraphics, publisher of some of the most notable graphic novels today, discusses what makes a good graphic novel and what his selection process is like. As always, content is key and he looks for a story that stands out as a singular, beautifully executed vision. He goes on to talk about the rise of comics and the revelation that with that rise, came increased standards for design – namely that the book itself has to be custom designed to the content of the novel.
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